More members in a fellowship means faster progress, and more chances to trade resources without having to pay any fees. After the weeping willows, youll need to unlock Greetings, Housing, and a Well in order to open up access to the workshops and residence upgrades. The goods produced by square for each factory is very similar regardless of type and race and practically identical at level 15 and 19. And it might be a bottleneck. Seriously, dont. Play Elvenar Now: http://InnoGam.es/h92R !Available subtitles: EN, DE, FR, IT, ES, PL, PT (PT/BR), NL, CZ/SK, DK, FI, GR, HU, NO, RO, RU, SE, TR.Enjoy the . Once the "guest race" is strong enough to be on its own, has shared all its knowledge, and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement". The research path doesnt follow the standard linear progression for this chapter. If you are an elf upgrading marble, youll likely end up dropping 1-2. the community section to find one for the server and world you are in. Click the image below to start. And at most, youll need ~1,400% worth of PPs for the whole chapter. and resources! To participate in or to create forum discussions, you will need your own forum account. POTENTIAL SPOILER ALERT! Blue items are production functions of particular buildings. And well discuss a bit later, it seems you would want to place as many as you can, unless you want to spend very long time gathering guest race resources. Elves get the more difficult upgrades this chapter compared to humans (except for those with a steel boost; then it is same for both.). Coins Possible solutions: Save money, dont scout or build buildings, visit every neighbour and fellowship member as often as you can. This is annoying, but given that we have settlement streets to connect its not that bad. amount is shown for each building when you. Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. You are using an out of date browser. The information on this site is intended to help and encourage Elvenar players. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. If you are a player who likes to advance more aggressively, you will likely want more than what is suggested, here. Youll need some non-trivial amounts starting from L2, so depending on how easy/difficult it is to get it, this might be a problem. This building gives your city a greatculture boost. It cannot be upgraded. Supplies Possible solutions: Stop constructing new buildings, stop army production, either stop good production or do longer build times of 1-2 days so goods keep producing but at a slower rate than supplies. Its going to cost you a lot to upgrade, and this process may take up a lot of in-game time, but its going to be worth it in the end, as upgraded buildings produce stuff or train troops faster. We though that small ships in Chapter 17 were bad, but at least those had 3 hours productions. Even if you carry a high number of workshops, you are likely to find yourself crunched at several stages througout this chapter. Thats going to give you more space for other buildings that will be required to keep things running properly in your town. Elvengems Guide: Guide with lots of tips for the chapter, including explaining the guest race productions and buildings and suggested order of the research. Comments? At the end of their destructive journey, even the Amuni couldn't find fertile land anymore to settle on, so they decided to take a deep slumber in their giant monument waiting for the land to recover. It is used to produce refined marble from marble, which you will use in the forest fabrication to produce, Youll want to ensure you have or can create space for. This guest race reveals a big chunk of the Elvenar background story and answers many questions about the history of this land. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features. Dont worry about trying to dedicate more fabrications to Treant Sprouts production or wind chimes because the output is lower for these; the quantity that each item is required in throughout the chapter is (generally) proportional to these output values. It is used to produce refined marble from marble, which, you will use in the forest fabrication to produce. Starting out with a smaller marble building, the elves have a larger population hurdle to clear to catch up to the new size than humans do. Dont launch all-out attacks, especially in the early stages of the game, or you might end up staying away from battle for longer than you want, all in order to rebuild and regroup. Even completing the first batch of research will give you more options on hand, and options that will work for you immediately. Welcome, Elves and Humans, were glad youre here! *Please be aware that quests listed may not all appear to all players or in the same order to all players; precise quests offered may vary based on game-play decisions made. Rally your fellowship to help you get your culture as high as you possibly can. When you need a balance that is greater than 100k, and you are losing 10k a day. To reach the goal, you'll want to increase Mana production if you aren't producing at least double of the decay amount. To be read as, "If you have x forest fabrications, you'll need this many of each refined good to. Questions? Go to Support! If true, then KPs are unlikely to be a bottleneck. If youve got the basics down already, but youre still relatively early on in the game and ready to take your city to the next level, check out the basic strategy pages in the menu. This site is not affiliated or associated with InnoGames or Elvenar in any way. Keep visiting neighborswho you know are active to encourage them to keep the cycle going. Ascended Goods are essential for playing on this chapter's settlement, and will be important in the future as well. Although it could get tempting to place those buildings all over your city in Elvenar, the reality is that you only have so much space to work with. All original photos, images and articles are copyright to their respective owners and no copyright infringement is intended. Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. Being able to create an actual city with a long-forgotten architecture, that's what makes Elvenar so great. In chapter IX, we rid our cities of the ugly orcs and welcome the wonderful Woodelves! Chapter 18 whaaat, again?! This means no less than: 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow), Note - you can click the help button on any Mana building screen:. The information on this site is intended to help and encourage Elvenar players. The big unknown is ascended planks that will be needed for all of them. Well, if mana estimates prove to be accurate, this may not matter as mana would be the biggest bottleneck. Dont bother changing over too many other culture buildings; youll get any needed culture boost from your willows. GR Pop buildings are relatively small at 33 and are not extremely expensive (but not super-cheap either). If you have plenty of goods, consider skipping a few production rounds, at least for the most expensive manufactories. They just cost a lot of supplies, but each upgrade adds a nice population boost to your city. Apply the power of provision spell to each of your workshops right before you collect the long production. Falling behind on storyline quests can create very challenging situations! Complete quests. Just like with marble upgrades, elven planks producers can afford to drop a manufactory or two as they upgrade to the new size. Note - you can click the help button on any Mana building screen: Culture that produces Mana will have a Mana icon on it in the build menu. First two letters tell you what game market (often referred to as server by other players) youre playing in: The number tells you what world you are on within that server: Now that you know where youre at, check out the Fellows & Fellowships category in You may even need to sell off some of your older culture to make room, and because you can afford to. To participate in or to create forum discussions, you will need your own forum account. When you have a day where youll have more time to play, set your workshops on a longer production run; 9 hrs or even 1 day. If mana is the limiting factor, thats good news for owners of the blooming trader guild wonder. You can also check up the post about upgrades that are coming up. This will get increasingly difficult throughout the Woodelves chapter as the required amounts get higher and higher. You must log in or register to reply here. Example: https://us4.elvenar.com/game It may not display this or other websites correctly. In the Woodelves chapter, goods production can seem confusing at first, as there are even more new buildings than we're used to getting in previous chapters. that must accrue before early collect is possible. Certainly let me know if there are other things that you know about the chapter. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. Get familiar with it early to set yourself up for success There are no new upgrades for armories in the Woodelves chapter. Mana requirements, just as I mentioned in Research Preview, look stupidly high. It is used to educate and share information, to improve the player's game and have more fun! We hope this guide helps make your passage through this chapter easier and more fun, and as always never hesitate to ask any questions you may have. Visit the Elvenar Facebook Group ). document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); wow why wont it work on mine this game is so slow. Once youve produced enough to do this - 11,880 - you dont need to produce any more. Find everything you need to know about each unique guest race. However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. Open to anyone and everyone who loves Elvenar! Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. Unofficial Fan Site. Upgrade one to two at a time to level 2 and 3 as you can in between productions of mana tears, until youve produced enough mana tears to upgrade the forest glade. I cannot help but to think that this game is just another Pay 2 win kind of game because everytime is asking to rush the constructions and you have to pay for it. As soon as youve produced the resources to do so, upgrade the forest glade. Here is one of Elvenar Platinum Leaf's Notes & Guides series; in this video we look at the suggested strategies and game-play hints for Dwarves Guest Race (chapter VI) - as well as covering some of the essentials of all Guest Races. Like us now! PPs are not going to help with that. And in this case, these are pretty much inputs into the production. In other words, it all boils down to your own preference, or whether you like human or elf design better. how to find you in the game, to get help, join a fellowship, or more. Now, I expect this to be one of the most useless buildings in the game. Or not. But this is something you should only do if youre flush with currency or in need of catching up; otherwise, you might as well tough it out and wait, because those coins can be used on other, better things in Elvenar. Complete quests. And by base we mean mana and ascended goods (T7/A1). So here is how guest race production setup looks like: This looks more complicated than production cycle for Chapter 17. If playing mostly every 9 hours go for 8 workshops, 3 armories you can vary this up or down to suit you, if you do more you will likely need an extra workshop, Residences start with 10 and work up to 20. Play now, and help us take Elvenar to new levels of excellency! It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. We keep your data private and share your data only with third parties that make this service possible. But, they are also a bit. Even ascended goods are probably fine, even though it is not certain at this point. This chapter is quite enjoyable for most players, especially with such a nice and easy smooth beginning to ease into the new kinds of buildings well be using, now. In the end, it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is mutual growth for a brighter future for both of you! And in this chapter, you will be primarily spending sentient goods on upgrades, so not much is needed for anything else. Keep in mind a need for a large quantity of willows as you plan your layout. This site is not affiliated or associated with InnoGames or Elvenarin any way. must accrue before early collect is possible. Although it could get tempting to place those buildings all over your city in Elvenar, the reality is that you only have so much space to work with. To be able to reach a new race you will first need to finish your own progress (the first one arrives in chapter VI). it will stop accruing until it is collected. It cannot be upgraded. Notify if you are going to be absent for a while, Place a return date in your town name if you will be absent, Accept trades from your fellowship before neighbour trades, Polite chat avoid conversations that could be controversial, Required culture that which is needed to build/grow your town, Bonus culture used to obtain a bonus for coin and supplies, your fellowship can help with this, Type /w name to whisper to a person, if the person has 2 or more words in their name use quotes /w Their name, Type /who in the chat window will show you who is online at that time, Click the desired text (nothing visible happens), Right click that same text (a pop-up menu appears), Select Settings (a small Adobe Flash Player Settings dialog box appears), Click Close (Once it closes, the text you right clicked in Step 2 above will be highlighted and selected). They are expensive in supplies, and you wont need as many as you did for the Orcs & Goblins chapter. Keep it in production and collect as often as you can. Use the wiki! Register your account here! This site is not affiliated or associated with InnoGames or Elvenarin any way. Use spells to increase culture, request people to boost main hall. Watch this space, well post updates when there is more clarity on the issue. Mana buildings produce Mana in the same way, that residences produce coins. Let me know what you think about this preview of Elvenar Chapter 18 guest race production in the comments below. Guest race production buildings Portal - 88 - "Senate" Portal - 106 - "Dwarven Embassy" Portal - 610 - "Fairy Embassy" Beer Festival - 36 Tea House - 63 Meditation Circle - 44 Other building upgrades 2nd Tier Manufactory upgrades 4 new levels Size change - from 64 to 56 Residences 2 new levels Size change - from 53 to 54 Workshops Youll need a lot of space for all the buildings youll need in the Woodelves chapter. Here I will go through all different chapters that we have in the game and for each I will create a different content, covering their mechanics, strategies, ideal layouts, tips and much more! These all look very similar, so it makes sense to look at them together. But at L4 the whole queue takes only 2 hours! You can also interact with other human players by trading, and expand the in-game world to unlock more secrets and gain more relics. This guide will provide a quick review of some Woodelves basics as well as some general strategic recommendations based on what weve learned about Woodelves in the wiki, crunching some numbers, and playing through the chapter. Intro Hello and welcome to the All Guest Races - the brand-new subpage on my website! The Chapter comes with new Culture Buildings and new levels for the Main Hall, Residences, Workshops, Gems-, Elixir-, and Magic Dust Manufactories, Armories, Military Buildings and a new set of Streets. Mar 22, 2021 #1 is there a guest race guide for the last chapter anywhere? If mana really is the bottleneck, BTG 30 can effectively cut the time spent in C18 in half. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! It is used to produce refined planks from planks, which you will use in the forest fabrication to produce. Oh, and we get settlement-specific streets again in this chapter. Elvenaris a trademark of InnoGames GmbH. Keep running 3 hr productions, even in the overnight. This guide will provide a walkthrough of the game of Elvenar and all the things you need to know to be off to a great start and well on your way to your very own Elven Empire! are also in this chapter for real-time help, sharing, and fun? In this chapter, we get many new types of buildings. See below on that. The information on this site is intended to help and encourage Elvenar players. After selling off all your orc production buildings and portal, youll have a lot of space (or at least what seems like it for now!) Boosted manufactories verse non-boosted manufactories. Or you can choose the engineering Humans option and be the . Finally, you will need to connect their gateway to their own specific buildings using a special road. Youll need mana tears to build the grafting sites. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. Increases the number of people you can visit to gain a reward from visitations, Increases the number of people who can visit you, Score Usually used to ensure you have achieved a certain technology level, certain level of development or to maintain a high rank, Rank Usually used to maintain a fellowship in a high ranking, Technology and buildings related to goods Used if a fellowship wants to ensure all member can benefit equally from trades or are at a similar technology level, Activity Different measures and rules are regularly used when it comes to activity, Number of visits to fellowship members is the most common and this can vary from a daily requirement, to a few times a week to no requirement, Increasing score over a set time, usually a week. Here you need to link settlement buildings with portal using settlement streets (same as back in e.g. Building level 1 residences in spare grids will turn a small surplus within a few hours. Its up to you to restore Elvenar to its old glory, and build a home for other fantasy races. Or if you just dont like engage in rumors and speculation, you should press that Back button now. >>> To the Elvenar YouTube channel, Read announcements and news about the game, and discuss the game with others. Roads may make things look more orderly, but at the end of the day, you want your city to be functional and to run smoothly, instead of merely looking gorgeous with all the bells and whistles. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. There are several servers and several worlds on each server, and each of these is an identical Level 21 --> 22 costs 2200 orcs and 257 population, Level 22 --> 23costs 2400 orcs and145 population, Level 22 --> 23 costs 2400 orcs and 145 population. Its more casual than it initially appears to be, but that doesnt mean it doesnt deserve its own detailed guide. This is what I think is the game about. #18. We havent seen those for quite a while, as most of the recent settlements worked on set mechanics, e.g. As we dont know yet how these goods will be produced, it is hard to say if this will be a problem. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features.". Start producing mana tears as soon as they are built. You will also need a good chunk of sentient goods for construction and upgrades, but none of that should be a significant problem for Chapter 18 players. You have plenty of time to work on building and producing Mana, and then Mana decay will start to become very important! Herodite Senior Forum Moderator Elvenar Team Mar 22, 2021 #2 Greetings @EnchantedGilda! It wont be an Elvenar strategy guide, or a strategy guide for such a game, without this tip. You need to help them to gain shape and form so that they get fully recovered and established! Introduction After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. had to be directly touching. To upgrade the Forest Glade to level 4, youll need a total of: Once the portal is upgraded, then finish any remaining upgrades for the fabrication buildings., Total refined goods needed for upgrade through. As usual, there is no certain answer, even conditional on no changes. So how long all this production is going to take? You will need badges for research and you will have to produce these and therefore also intermediate goods. Four or five is a good start, but dont stop there. It is completely replaceable with Portal Profits. Click on a culture building that isn't ready to, yet to see when the next early collect will, 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow). Now, we will need ascended goods ascended planks to be exact for both construction and all the upgrades. Well see . accrue until it hits a maximum amount, at which. Four additional levels will be added for one manufactory tier: for Woodelves chapter, this is tier 1 manufactories. Take Good Care Of Your Real Estate You also get a culture bonus that will help you level up and progress faster in the game. Elvenar ::.. You may even need to sell off some of your older culture to make room, and because you can afford to. Yes, its going to be ugly at times, but its best to stick you cultural buildings and any other buildings that dont need roads in one place. If youre a regular player, you may end up jumping ahead of the quests and having more buildings unlocked and built than you should at that point in time. After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. Welcome to Elvenar! Questions? This varies a lot as you upgrade buildings sizes. To unlock research in the Woodelves Chapter, or to upgrade your Forest Gladeyou'll need: To build the grafting sites, you'll need: To produce research goods or to upgrade your Forest Fabrications, you'll need: Refined Marble from Marble Grafting Site for Wood Ghosts, Refined Steel from Steel Grafting Site for Wind Chimes, Refined Planks from Planks Grafting Site for Treant Sprouts. The marble grafting site is 2x3. All those need to be researched in the Tech Tree. Falling behind on storyline quests can create very challenging situations! Dwarves). But during the conversion from mana to badges in C18, the BTG would kick in three times (Mana to Elements, Elements to Medals, and Medals to Badges). Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. And you will need at LOT of badges, so idling portal will definitely have an impact. The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. From this chapter forward, you will have access to a new category of goods: Ascended Goods. The wiki is a great place to learn game basics. Check the forums for game news and updates! Each province will have their own negotiation requirements, which could mean trading some common currency, or maybe providing some tools or other materials.
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